Return to site

Card game gin rummy rules

broken image

In all 3 Gin Rummy variations below, picture cards count as 10, Aces as 1 and other cards count as their numeric values.

broken image

The very first face-up card next to the closed Deck pile. Knocking when all 10 cards in your hand are parts of melds with no Deadwood.Īdding your deadwood cards to an opponents' meld when opponent knocked without Gin. One card onto the Discard pile on every move.Īny cards in a hand that are not parts of a meld.Įnding the round by placing a last discarded card face-up on top of the Stock pile.

broken image

Players draw oneĬard from the Stock or from Discard (below) on every move.Ī pile of face-up cards next to the Stock. Each card can only be part of one set or run, for example if you have a 4, it cannot be a part of both 4,4,4 and 3,4,5.Ī deck of closed (face-down) cards in the middle of the table. You may have 3 melds of which two are sets and one is a run. Ace & King do not count asĪ common term for both Sets and Runs.

broken image

A sequence of 3 or more cards in the same suit.

broken image